AI Insights · Timothy · October 2021
Top 5 Shopping Games on Android in Belarus Q3 2021
In Q3 2021, the top shopping games on Android in Belarus showed varied performance. Here's a detailed look at their weekly downloads, revenue, and active users.
During the third quarter of 2021, the top shopping games on the Android platform in Belarus exhibited diverse trends in downloads, revenue, and active user engagement. This data, provided by Sensor Tower, sheds light on the performance of these popular apps.
Daily Shopping Stories by SUBARA had a fluctuating download pattern, peaking at 32 downloads in the week of July 12 and ending the quarter with 17 downloads. Revenue was minimal, with only two instances of revenue generation: $1 at the end of June and $2 in the last week of September. Active users saw a gradual decline, starting from 79 in late June to 59 by the end of September.
Pepi Super Stores: Fun & Games from Pepi Play experienced consistent downloads, with a notable peak at 1.2K in mid-September. Active users showed a slight downward trend overall but maintained a robust user base, starting from 2.7K in late June and ending with 2.5K in late September. Revenue was negligible throughout the quarter.
Miga Town: My Store by XiHe Digital saw a significant increase in downloads towards the end of the quarter, reaching 1.3K in the week of September 20. Active user numbers also increased, climbing from 1.2K in June to a peak of approximately 1.6K in mid-September. Revenue data was not available for this period.
Idle Supermarket Tycoon-Shop by Codigames had a steady download rate, with slight fluctuations, peaking at 433 downloads in late June and declining to 250 by the end of September. Active users followed a similar trend, starting at 934 and decreasing to 707 by the quarter's end. Revenue data was not reported for this app during the third quarter.
Supermarket Mania Journey from G5 Entertainment showed a gradual increase in downloads, reaching a peak of 87 in the last week of September. Active users also saw a gradual increase, from 141 in late June to 162 by the end of the quarter. No revenue was reported for this period.
For more detailed insights and data on app performance, visit Sensor Tower.